Friday, November 23, 2012

Movie Review: Maximum Conviction (2012)

My friends and I were bored one night and decided to see what kind of bad movies we could rent and enjoy with a few beers. I certainly wasn't in the mindset for a good movie -- I simply wanted to relax with a guilty pleasure. I wanted something my friends and I could laugh at it in an intoxicated state, and just have a good time.

The very first mistake I made that night was renting Maximum Conviction, a film starring action legend Steven Seagal and WWE Superstar Stone Cold Steve Austin. You'd think a movie starring such an awesomely-terrible cast would offer some mindless entertainment, but you'd be wrong. Maximum Conviction is one of the most incredibly boring films I have ever seen, with acting and filmmaking that is so poor, you begin to wonder if there's some cruel god out there who just wants mankind to suffer.

I wanted some mind-numbing action from Maximum Conviction, and nothing more. There are plenty of gun shots and strange fist fights, but somehow none of it is cool to watch in the least.

Thursday, November 15, 2012

Movie Review: Skyfall (2012)


If the Academy of Motion Picture Arts and Sciences has any sense of objectivity left, they should look to Skyfall for an award for Best Director, or at the very least Best Cinematography. Director Sam Mendes and cinematographer Roger Deakins have crafted not only the best looking film of 2012, but easily the best looking 007 ever made. Skyfall is nothing short of absolutely magnificent, with a quality to the direction and photography that is truly Oscar caliber.

I hear claims that Skyfall is the best Bond film ever made, and I think that could be true – at the very worst, it comes in second just behind Casino Royale (2006). In a way the two films are similar: Both give us a look at a James Bond who feels real, suffering from the same human condition as the rest of us. It’s a take on the franchise that I’m glad Sam Mendes decided to keep, especially considering Skyfall feels as though it was made to celebrate Bond’s 50-year film history.

Somehow the creators behind Skyfall have managed to make an ode to franchise, while simultaneously maintaining the film’s distinct identity. The Aston Martin DB5 famously driven during Goldfinger (1964) makes a triumphant return in Skyfall, complete with cheesy machine guns hidden below the headlights. Moments like these exist to provide fan service, but still fit in with the mood of Skyfall, which portrays Daniel Craig’s Bond as an aging relic refusing to accept his limitations.

Sunday, November 4, 2012

Disney's Lucasfilm Deal May Be Good For Star Wars Fans

When I first heard that the Walt Disney Corporation purchased Lucasfilm and the Star Wars franchise, I was ready to Occupy Disney in protest, and I’m sure there are millions of fans who would have joined me. I was shocked. I sat stunned in my room, cuddling my Wicket doll and wishing it was all just a bad dream.
 
Episode VII? I didn’t want an Episode VII! Hell, I didn’t even want the prequel movies, but I guess George Lucas was going to shove them down my throat no matter what. To be fair, his marketing machine did do a great job of making me believe I only knew part of the story, and he did pocket a ticket purchase from me for all three of those below-average films.
It was then that I had my epiphany: if George Lucas wasn’t in charge of Lucasfilm anymore, then George Lucas couldn’t pollute the original Star Wars trilogy ever again. And that’s a huge plus, one that a Blu-ray collection absent of Star Wars reminds me of each and every day.

Wednesday, October 10, 2012

XBLA Review: Double Dragon Neon

I was excited to finally get my hands on Double Dragon Neon, a game that I thought would bring back great memories from the old days of my youth. However, after playing Neon for only a few minutes, I realized that those memories may not have been as great as I thought. Double Dragon Neon isn’t a bad brawler game. But, I will suggest the brawler genre as a whole that needs some serious reimagining.

A couple months ago a friend and I sat down to play Streets of Rage 2 on the Sega Genesis Collection. I remembered really enjoying the game as a kid, but this time I wasn’t having any fun while playing. For me, Streets of Rage simply didn’t withstand the test of time.

Brawler videogames come out of an era when you would do much of your gaming in arcades, feeding quarters into a machine with some friends. The ability to play on the same screen with a buddy, working together to conquer mutual enemies, was much of the appeal of the brawler genre. Fast forward to present day, and none of that is really all that appealing -- we’re used to it.

So, what else does the Neon offer besides multiplayer functionality? Well, not much. You roam around a small game area, punching enemies in the face, and occasionally there will be a terrain hazard or new foe to change up the action.